Index
{Object} The datum specified for the projection Handle dblclick. Handle dblclick. Handle double-clicks. Handle double-clicks. Handle double-clicks. Deactivate the menu by hiding it. Deactivate the sub menu Deactivate the Toolbar (when it is acting as a menu bar). Deactivates a control and it’s associated handler if any.
Deactivate the handler. Turn off the handler.
Deactivate the strategy. Deactivate the strategy. Decimal separator to use when formatting numbers. {Object} Default configuration for all requests. {Object} Hashtable of default parameter key/value pairs {Object} Hashtable of default parameter key/value pairs The datum to use when no others a specified
{String} The default image for layers that are out of scale. {String} The default image for groupd info Creates a default OpenLayers.Icon. {String} The default image for DWF layer {String} The default image for layer info {String} The default image for Raster layer {String} The default image for layers that are currently themed. {String} The default namespace alias for creating element nodes. {String} The default image for the root folder {OpenLayers.Size} Tile size as produced by MapGuide server {Boolean} If set to true, the defaultStyle will extend the symbolizer of every rule. {Object} hash of style properties to use as default for merging rule-based style symbolizers onto. Report an error in loading the defs file, but continue on using WGS84 Continues the Proj object initilization once the def file is loaded AJAX service to retreive projection definition parameters from {Number} Number of milliseconds between clicks before the event is considered a double-click. Sets timerId to null. Triggers pause callback. Sets rightclickTimerId to null. {Number} Timeout id of trigger for measurepartial. Sets several derived constant values and initialization of datum and ellipse parameters. determines if the element is a descendent of the reference node. {String} Description of this rule (set if abstract is included in SLD) {String} Description of this style (set if abstract is included in SLD)
The destroy method is used to perform any clean up before the control is dereferenced. The destroy method is used to perform any clean up before the control is dereferenced. nullify references to prevent circular references and memory leaks nullify references to prevent circular references and memory leaks Destroy this geometry. Deconstruct the handler.
Nullify references and remove event listeners to prevent circular references and memory leaks Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own. Destroy this layer
nullify references to prevent circular references and memory leaks Destroy projection object.
Destroy temporary geometries Destroy the temporary geometries Destroy temporary geometries destroy the contents of the grid safely Destroys marker.
Destroys the popup created via createPopup.
Determine the z-index for the current node if there isn’t one, and set the maximum value if we’ve found a new maximum. Construct a new instance of Jx.Dialog {Boolean} The hack for overflow in Firefox causes all elements to be re-drawn, which causes Flash elements to be re-initialized, which is troublesome.
If the optional onException function is set, execute it and then dispatch the call to any other listener registered for onException. Hide or show the icon Set the display on the pane Hide or show the layer Hide or show the icon Hide or show the icon {string} This property is used for CSS related to the drawing of the Control. {String} The CSS class of the popup. Let the user know their browser isn’t supported. {String} Display system for output measurements. {Object} Units for various measurement systems.
Given two objects representing points with geographic coordinates, this calculates the distance between those points on the surface of an ellipsoid. {DOMElement} {DOMElement} {DOMElement} the div that contains this popup. {HTMLElement} The HTML element containing the menu. {HTMLElement} the HTML element that the separator is contained within {HTMLElement} the element being split {HTMLElement} The HTML element that represents this tab set in the DOM. {HTMLElement} the HTML element that the toolbar lives in {HTMLElement} the HTML element that the container lives in {HTMLElement} an element to contain the thing to be placed in the toolbar. {HTMLElement} The DOM element that goes in the Jx.Toolbar {HTMLElement} a reference to the HTML element that is the TreeItem in the DOM Contains the domready custom event. {Integer} 72 (A sensible default)
Carries out the actual map zoom based on the wheel movement {OpenLayers.Pixel} The pixel location of the last mousedown. This method is called during the handling of the mouse down event. {OpenLayers.Pixel} The location of the last mousedown. Start drawing a new feature Returns OpenLayers.Handler.Drag A Drag extension that provides support for the constraining of draggables to containers and droppables. {Boolean} {Boolean} The map is currently being dragged. {OpenLayers.Handler.Drag} In a horizontally split container, handle a bar being dragged left or right by resizing the elements on either side of the bar. {GDraggableObject} Since 2.93, Google has exposed the ability to get the maps GDraggableObject. {OpenLayers.Control.DragPan} In a vertically split container, handle a bar being dragged up or down by resizing the elements on either side of the bar. The draw method is called when the control is ready to be displayed on the page. Creates a Drag handler, using panMap and panMapDone as callbacks.
Render the control in the browser.
{DOMElement}
Move the div to the given pixel. Calls draw on the icon, and returns that output.
Constructs the elements that make up the popup.
Clear whatever is currently in the tile, then return whether or not it should actually be re-drawn. Check that a tile should be drawn, and draw it. Virtual function for drawing Circle Geometry. This method is only called by the renderer itself. Render a circle. Called to draw External graphics.
Render geometries on the temporary layer. Render features on the temporary layer. Render geometries on the temporary layer. Draw the feature. Draw the feature. Draw a geometry. Used when looping (in redraw) over the features; draws the canvas. Draw the geometry, creating new nodes, setting paths, setting style, setting featureId on the node. Given a node, draw a geometry on the specified layer. {Boolean} A point is being drawn Render a line. This method is only called by the renderer itself. Virtual function for drawing LinearRing Geometry. This method is only called by the renderer itself. Render a linearring This method is only called by the renderer itself. Virtual function for drawing LineString Geometry. This method is only called by the renderer itself. Render a linestring. Calculate the pixel location for the marker, create it, and add it to the layer’s div {Boolean} internal state of drawing. {Boolean} Whether the Vector Layer features have been drawn yet. This method is only called by the renderer itself. Virtual function for drawing Point Geometry. This method is only called by the renderer itself. Render a point This method is only called by the renderer itself. Virtual function for drawing Polygon Geometry. This method is only called by the renderer itself. Render a polygon Virtual function for drawing Rectangle Geometry. This method is only called by the renderer itself. Render a rectangle Virtual function for drawing Surface Geometry. This method is only called by the renderer itself.
Function for drawing text labels. This method is only called by the renderer itself. This method is only called by the renderer itself. This method is only called by the renderer itself. |