Index
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L
 LABEL_ALIGN
OpenLayers. Renderer. Canvas. OpenLayers. Renderer. CanvasOpenLayers. Renderer. SVG. OpenLayers. Renderer.SVG
 LABEL_SHIFT, OpenLayers. Renderer. VML. OpenLayers. Renderer.VML
 LABEL_VSHIFT, OpenLayers. Renderer. SVG. OpenLayers. Renderer.SVG
 last
OpenLayers. Handler.DragOpenLayers. Protocol. Response
 lastDown, OpenLayers. Handler. Point
 lastFeature, OpenLayers. Handler. Feature
 lastRatio, OpenLayers. Tile. Image
 lastSeqID, Util
 lastUp, OpenLayers. Handler. Point
 layer
OpenLayers. Control. DrawFeatureOpenLayers. FeatureOpenLayers. Handler. PointOpenLayers. Handler. RegularPolygonOpenLayers. StrategyOpenLayers.Tile
 Layer, OpenLayers. Layer. OpenLayers
 layerAlphaHack, OpenLayers. Tile. Image
 layerContainerDiv, OpenLayers.Map
 layerContainerOrigin, OpenLayers.Map
 layerLoaded, Fusion. Widget.Map
 layerOptions, OpenLayers. Handler. Point
 layerRoot, Fusion. Widget. Legend. LegendRenderer
 layout, Jx. Splitter.Snap
 Layout, Jx. Layout.Jx
 layoutContent, Jx. Panel
 left, OpenLayers. Bounds
 libPath
 line, OpenLayers. Handler.Path
 linearring, OpenLayers. Format. GML. buildGeometry
 LinearRing, OpenLayers. Geometry. LinearRing. OpenLayers. Geometry
 linestring
OpenLayers. Format. GML. buildGeometryOpenLayers. Format. GML. parseGeometry
 LineString, OpenLayers. Geometry. LineString. OpenLayers. Geometry
 listeners, OpenLayers. Events
 load, OpenLayers. Strategy. Fixed
 loadConfig, Fusion. Constant
 loadContent, Jx. ContentLoader
 loadFromService, Proj4js.Proj
 loadMapGroup, Fusion. Widget.Map
 loadMapObject
OpenLayers. Layer. GoogleOpenLayers. Layer. VirtualEarthOpenLayers. Layer. Yahoo
 loadNextImg, Jx
 loadProjCode, Proj4js.Proj
 loadProjCodeSuccess, Proj4js.Proj
 loadProjDefinition, Proj4js.Proj
 loadQueuedScripts, Fusion. Constant
 loadScaleRanges
 loadScript
 loadWarningMessage, OpenLayers. Layer. EventPane
 locked, OpenLayers. Renderer
 lonlat
 LonLat, OpenLayers. LonLat. OpenLayers
{Object}
{Object}
{Object}
{Object}
{OpenLayers.Pixel} The last pixel location of the drag.
{OpenLayers.Pixel} Location of the last mouse down
{OpenLayers.Feature.Vector} The last feature that was handled.
{Float} Used in transition code only.
{Integer} The ever-incrementing count variable.
{OpenLayers.Pixel}
{OpenLayers.Layer.Vector}
{OpenLayers.Layer}
{OpenLayers.Layer.Vector} The temporary drawing layer
{OpenLayers.Layer.Vector} The temporary drawing layer
{OpenLayers.Layer.Vector} The layer this strategy belongs to.
{OpenLayers.Layer} layer the tile is attached to
{Boolean} True if the png alpha hack needs to be applied on the layer’s div.
{HTMLDivElement} The element that contains the layers.
{OpenLayers.LonLat} The lonlat at which the later container was re-initialized (on-zoom)
layerLoaded: function()
Called after each layer is loaded in the OL viewport.
{Object} Any optional properties to be set on the sketch layer.
{Groups} The groups of all layers.
{String} track the layout of the splitter for convenience.
Create a new instance of Jx.Layout.
layoutContent: function()
the sizeChange event of the Jx.Layout that manages the outer container is intercepted and passed through this method to handle resizing of the panel contents because we need to do some calculations if the panel is collapsed and if there are toolbars to put around the content area.
{Number} Minimum horizontal coordinate.
internal: http server path to library code.
{OpenLayers.Feature.Vector}
Given an OpenLayers linearring geometry, create a GML linearring.
Linear rings are constructed with an array of points.
Given an OpenLayers linestring geometry, create a GML linestring.
Given a GML node representing a linestring geometry, create an OpenLayers linestring geometry.
Create a new LineString geometry
{Object} Hashtable of Array(Function): events listener functions
load: function(options)
Tells protocol to load data and unhooks the visibilitychanged event
loadConfig: function()
asynchronously load the application definition.
loadContent: function(element)
triggers loading of content based on options set for the current object.
loadFromService: function()
Creates the REST URL for loading the definition from a web service and loads it.
loadMapGroup: function(mapGroup)
Controls the creation of Layers based on the MapGroup object passed in
loadMapObject:function()
Load the GMap and register appropriate event listeners.
loadMapObject:function()
loadMapObject:function()
Jx.loadNextImg = function()
An internal method actually populate the DOM element with the image source.
loadProjCode: function(projName)
Loads projection class code dynamically if required.
loadProjCodeSuccess: function(projName)
Loads any proj dependencies or continue on to final initialization.
loadProjDefinition: function()
Loads the coordinate system initialization string if required.
loadQueuedScripts: function()
load any scripts that have been queued for loading.
loadScaleRanges: function(userFunc)
This function should be called after the map has loaded.
loadScaleRanges: function(userFunc)
This function should be called after the map has loaded.
loadScaleRanges: function(userFunc)
This function should be called after the map has loaded.
loadScaleRanges: function(userFunc)
Loads the ScaleRange objects separate from the LoadMap sequence since this also generates sprites and is a relatively expensive operation.
loadScript: function(url,
onload,
onfail,
loadCheck)
Load a JS file from a URL into a script tag in the page.
loadWarningMessage:function()
If we can’t load the map lib, then display an error message to the user and tell them where to go for help.
{Boolean} If the renderer is currently in a state where many things are changing, the ‘locked’ property is set to true.
{OpenLayers.LonLat}
{OpenLayers.LonLat} location of object
{OpenLayers.LonLat} the position of this popup on the map
Create a new map location.