Property Index
{OpenLayers.Feature.Vector} The last feature that was hovered. {OpenLayers.Feature.Vector} The currently drawn polygon feature {Array({OpenLayers.Feature.Vector})} or {OpenLayers.Feature.Vector} The features returned in the response by the server. {Object} Internal object of feature/style pairs for use in redrawing the layer. {String} {OpenLayers.Filter} Optional filter for the rule. {Boolean} true until the panel set has first been resized {Boolean} track the first resize event so that unexposed Jx things can be forced to calculate their size the first time they are exposed. {Boolean} The polygon has a fixed radius. {OpenLayers.Format} The format used by this protocol. {Boolean} For a base layer that supports it, allow the map resolution to be set to a value between one of the values in the resolutions array. {DOMElement} The image element is appended to the frame. {Boolean} In freehand mode, the handler starts the path on mouse down, adds a point for every mouse move, and finishes the path on mouse up. {String} If set, freehandToggle is checked on mouse events and will set the freehand mode to the opposite of this.freehand. {Boolean} Calculate geodesic metrics instead of planar metrics. {Object} Geometry -> Feature lookup table. {Object} Maps OpenLayers geometry class names to GML element names. To restrict dragging to a limited set of geometry types, send a list of strings corresponding to the geometry class names. {Array(Array(OpenLayers.Tile))} This is an array of rows, each row is an array of tiles. {DOMElement} First and only child of ‘div’. {OpenLayers.Handler} null {Object} {Object} HTTP request headers, read-only, set through the options passed to the constructor, Example: {‘Content-Type’: ‘plain/text’} {Integer} the height of the container, cached for speed {OpenLayers.Icon} The icon used by this marker. {String} {String} {String} A unique identifier for this geometry. {String} {String} Unique identifier for the map {String} the unique identifier assigned to this popup. {String} A unique id for this session. {String} null {Integer} How many times should we try to reload an image before giving up? {DOMElement} {OpenLayers.Pixel} For layers with a gutter, the image offset represents displacement due to the gutter. {DOMElement} The div element which wraps the image. {String} Default is ‘’. {OpenLayers.ElementIndexer} An instance of OpenLayers.ElementsIndexer created upon initialization if the zIndexing or yOrdering options passed to this renderer’s constructor are set to true. {Object} This is a hash that maps node ids to their z-index value stored in the indexer. {Boolean} The current map resolution is within the layer’s min/max range. {Integer} The number of milliseconds that should ellapse before panning the map again. {Integer} In order to increase performance, an interval (in milliseconds) can be set to reduce the number of drag events called. {int} Interval id returned by window.setInterval {int} The number of results per page for pagination. When a toolbar contains Jx.Menu instances, they want to know if any menu in the toolbar is active and this is how they find out. {Boolean} Is this tile a back buffer tile? {Boolean} EventPaned layers are always base layers, by necessity. {Boolean} Is this the first time the tile is being drawn? {Boolean} {Boolean} Is the tile loading? Deprecated. {Array} the items in this menu {Array} the menu items that are in this sub menu. {Array} an array of the things in the toolbar. {OpenLayers.Pixel} The last pixel location of the drag. {OpenLayers.Pixel} Location of the last mouse down {OpenLayers.Feature.Vector} The last feature that was handled. {Float} Used in transition code only. {Integer} The ever-incrementing count variable. {OpenLayers.Pixel} {OpenLayers.Layer.Vector} {OpenLayers.Layer} {OpenLayers.Layer.Vector} The temporary drawing layer {OpenLayers.Layer.Vector} The temporary drawing layer {OpenLayers.Layer.Vector} The layer this strategy belongs to. {OpenLayers.Layer} layer the tile is attached to {Boolean} True if the png alpha hack needs to be applied on the layer’s div. {HTMLDivElement} The element that contains the layers. {OpenLayers.LonLat} The lonlat at which the later container was re-initialized (on-zoom) {Object} Any optional properties to be set on the sketch layer. {Groups} The groups of all layers. {String} track the layout of the splitter for convenience. {Number} Minimum horizontal coordinate. internal: http server path to library code. {OpenLayers.Feature.Vector} {Object} Hashtable of Array(Function): events listener functions {Boolean} If the renderer is currently in a state where many things are changing, the ‘locked’ property is set to true. {OpenLayers.LonLat} {OpenLayers.LonLat} location of object {OpenLayers.LonLat} the position of this popup on the map |