Function Index
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D
 dashStyle
OpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 dblclick
OpenLayers. Handler. ClickOpenLayers. Handler. FeatureOpenLayers. Handler.PathOpenLayers. Handler. PointOpenLayers. Handler. Polygon
 deactivate
 defaultDblClick, OpenLayers. Control. Navigation
 defaultDblRightClick, OpenLayers. Control. Navigation
 defaultIcon, OpenLayers. Marker
 defsFailed, Proj4js.Proj
 defsLoaded, Proj4js.Proj
 delayedCall
OpenLayers. Handler. ClickOpenLayers. Handler. Hover
 delayedRightCall, OpenLayers. Handler. Click
 deriveConstants, Proj4js.Proj
 descendantOf, Element
 destroy
 destroyFeature
OpenLayers. Handler.PathOpenLayers. Handler. PointOpenLayers. Handler. Polygon
 destroyGrid, Jx.Grid
 destroyMarker
 destroyPopup
 determineZIndex, OpenLayers. ElementsIndexer
 Dialog, Jx. Dialog.Jx
 disableZoomWheel, OpenLayers. Control. Navigation
 dispatch, OpenLayers. Ajax. Responders
 dispatchException, OpenLayers. Ajax. Request
 display
 displayError, OpenLayers. Layer. Vector
 distanceToSegment, OpenLayers. Geometry. OpenLayers. Geometry
 distVincenty, Util
 doubleClick, OpenLayers. Control. PanZoom
 doWheelChange, Fusion. Widget.Map
 down
OpenLayers. Handler.DragOpenLayers. Handler. RegularPolygon
 Drag, OpenLayers. Handler. Drag. OpenLayers. Handler
 dragHorizontal, Jx. Splitter
 dragVertical, Jx. Splitter
 draw
OpenLayers. ControlOpenLayers. Control. DragPanOpenLayers. Control. NavigationOpenLayers. Control. OverviewMapOpenLayers. Control. PanZoomOpenLayers. Control. ScaleLineOpenLayers. Control. ZoomBoxOpenLayers.IconOpenLayers. MarkerOpenLayers. Marker.BoxOpenLayers. PopupOpenLayers. Popup. AnchoredBubbleOpenLayers.TileOpenLayers. Tile. Image
 drawCircle
OpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 drawExternalGraphic, OpenLayers. Renderer. Canvas
 drawFeature
OpenLayers. Control. DrawFeatureOpenLayers. Handler.PathOpenLayers. Handler. PointOpenLayers. Handler. PolygonOpenLayers. RendererOpenLayers. Renderer. Canvas
 DrawFeature, OpenLayers. Control. DrawFeature. OpenLayers. Control
 drawGeometry
OpenLayers. RendererOpenLayers. Renderer. CanvasOpenLayers. Renderer. Elements
 drawGeometryNode, OpenLayers. Renderer. Elements
 DrawLine, OpenLayers. Renderer.VML
 drawLinearRing
OpenLayers. Renderer. CanvasOpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 drawLineString
OpenLayers. Renderer. CanvasOpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 drawMarker, OpenLayers. Layer. Markers
 drawPoint
OpenLayers. Renderer. CanvasOpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 drawPolygon
OpenLayers. Renderer. CanvasOpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 drawRectangle
OpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 drawSurface
OpenLayers. Renderer. ElementsOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
 drawText
OpenLayers. RendererOpenLayers. Renderer. CanvasOpenLayers. Renderer.SVGOpenLayers. Renderer.VML
dashStyle: function(style,
widthFactor)
dashStyle: function(style)
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle dblclick.
dblclick: function(evt)
Handle double-clicks.
dblclick: function(evt)
Handle double-clicks.
dblclick: function(evt)
Handle double-clicks.
deactivate: function()
Deactivate the menu by hiding it.
deactivate: function(e)
Deactivate the sub menu
deactivate: function()
Deactivate the Toolbar (when it is acting as a menu bar).
deactivate: function ()
Deactivates a control and it’s associated handler if any.
deactivate: function()
deactivate: function ()
deactivate: function()
Deactivate the handler.
deactivate: function()
Turn off the handler.
deactivate: function (evt)
deactivate: function()
Deactivate the strategy.
deactivate: function()
Deactivate the strategy.
defaultDblClick: function (evt)
defaultDblRightClick: function (evt)
OpenLayers.Marker.defaultIcon = function()
Creates a default OpenLayers.Icon.
defsFailed: function()
Report an error in loading the defs file, but continue on using WGS84
defsLoaded: function()
Continues the Proj object initilization once the def file is loaded
delayedCall: function(evt)
Sets timerId to null.
delayedCall: function(evt)
Triggers pause callback.
delayedRightCall: function(evt)
Sets rightclickTimerId to null.
deriveConstants: function()
Sets several derived constant values and initialization of datum and ellipse parameters.
descendantOf: function(node)
determines if the element is a descendent of the reference node.
destroy: function()
destroy: function ()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
The destroy method is used to perform any clean up before the control is dereferenced.
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Destroy this geometry.
destroy: function ()
Deconstruct the handler.
destroy: function()
destroy: function()
Nullify references and remove event listeners to prevent circular references and memory leaks
destroy: function(setNewBaseLayer)
Destroy is a destructor: this is to alleviate cyclic references which the Javascript garbage cleaner can not take care of on its own.
destroy: function()
Destroy this layer
destroy: function()
destroy: function()
nullify references to prevent circular references and memory leaks
destroy: function()
Destroy projection object.
destroy: function()
destroy: function()
destroyFeature: function()
Destroy temporary geometries
destroyFeature: function()
Destroy the temporary geometries
destroyFeature: function()
Destroy temporary geometries
destroyGrid: function()
destroy the contents of the grid safely
destroyMarker: function()
Destroys marker.
destroyMarker: function()
destroyPopup: function()
Destroys the popup created via createPopup.
destroyPopup: function()
determineZIndex: function(node)
Determine the z-index for the current node if there isn’t one, and set the maximum value if we’ve found a new maximum.
Construct a new instance of Jx.Dialog
disableZoomWheel : function()
dispatch: function(callback,
request,
transport)
dispatchException: function(exception)
If the optional onException function is set, execute it and then dispatch the call to any other listener registered for onException.
display: function(display)
Hide or show the icon
display: function(display)
Set the display on the pane
display: function(display)
Hide or show the layer
display: function(display)
Hide or show the icon
display: function(display)
Hide or show the icon
displayError: function()
Let the user know their browser isn’t supported.
OpenLayers.Geometry.distanceToSegment = function(point,
segment)
OpenLayers.Util.distVincenty=function(p1,
p2)
Given two objects representing points with geographic coordinates, this calculates the distance between those points on the surface of an ellipsoid.
doubleClick: function (evt)
doWheelChange: function(evt,
deltaZ)
Carries out the actual map zoom based on the wheel movement
down: function(evt)
This method is called during the handling of the mouse down event.
down: function(evt)
Start drawing a new feature
Returns OpenLayers.Handler.Drag
dragHorizontal: function(obj)
In a horizontally split container, handle a bar being dragged left or right by resizing the elements on either side of the bar.
dragVertical: function(obj)
In a vertically split container, handle a bar being dragged up or down by resizing the elements on either side of the bar.
draw: function (px)
The draw method is called when the control is ready to be displayed on the page.
draw: function()
Creates a Drag handler, using panMap and panMapDone as callbacks.
draw: function()
draw: function()
Render the control in the browser.
draw: function(px)
draw: function()
{DOMElement}
draw: function()
draw: function(px)
Move the div to the given pixel.
draw: function(px)
Calls draw on the icon, and returns that output.
draw: function(px,
sz)
draw: function(px)
Constructs the elements that make up the popup.
draw: function(px)
draw: function()
Clear whatever is currently in the tile, then return whether or not it should actually be re-drawn.
draw: function()
Check that a tile should be drawn, and draw it.
drawCircle: function(node,
geometry)
Virtual function for drawing Circle Geometry.
drawCircle: function(node,
geometry,
radius)
This method is only called by the renderer itself.
drawCircle: function(node,
geometry,
radius)
Render a circle.
drawExternalGraphic: function(pt,
style)
Called to draw External graphics.
drawFeature: function(geometry)
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function()
Render features on the temporary layer.
drawFeature: function()
Render geometries on the temporary layer.
drawFeature: function(feature,
style)
Draw the feature.
drawFeature: function(feature,
style)
Draw the feature.
drawGeometry: function(geometry,
style,
featureId)
Draw a geometry.
drawGeometry: function(geometry,
style)
Used when looping (in redraw) over the features; draws the canvas.
drawGeometry: function(geometry,
style,
featureId)
Draw the geometry, creating new nodes, setting paths, setting style, setting featureId on the node.
drawGeometryNode: function(node,
geometry,
style)
Given a node, draw a geometry on the specified layer.
Render a line.
drawLinearRing: function(geometry,
style)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Virtual function for drawing LinearRing Geometry.
drawLinearRing: function(node,
geometry)
This method is only called by the renderer itself.
drawLinearRing: function(node,
geometry)
Render a linearring
drawLineString: function(geometry,
style)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Virtual function for drawing LineString Geometry.
drawLineString: function(node,
geometry)
This method is only called by the renderer itself.
drawLineString: function(node,
geometry)
Render a linestring.
drawMarker: function(marker)
Calculate the pixel location for the marker, create it, and add it to the layer’s div
drawPoint: function(geometry,
style)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Virtual function for drawing Point Geometry.
drawPoint: function(node,
geometry)
This method is only called by the renderer itself.
drawPoint: function(node,
geometry)
Render a point
drawPolygon: function(geometry,
style)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Virtual function for drawing Polygon Geometry.
drawPolygon: function(node,
geometry)
This method is only called by the renderer itself.
drawPolygon: function(node,
geometry)
Render a polygon
drawRectangle: function(node,
geometry)
Virtual function for drawing Rectangle Geometry.
drawRectangle: function(node,
geometry)
This method is only called by the renderer itself.
drawRectangle: function(node,
geometry)
Render a rectangle
drawSurface: function(node,
geometry)
Virtual function for drawing Surface Geometry.
drawSurface: function(node,
geometry)
This method is only called by the renderer itself.
drawSurface: function(node,
geometry)
drawText: function(featureId,
style,
location)
Function for drawing text labels.
drawText: function(location,
style)
This method is only called by the renderer itself.
drawText: function(featureId,
style,
location)
This method is only called by the renderer itself.
drawText: function(featureId,
style,
location)
This method is only called by the renderer itself.